This is the proposal for building a module that will allow game developers using the open source engine Godot to add PIVX and Bitcoin transactions to in-game purchases.
With the growing popularity of the Free-to-play gaming model, in-game transactions are becoming more and more popular, microtransactions will allow for an entirely unique experience.
Godot is the world’s leading open source and free to use Gaming engine and used for titles that have been released on Android, iOS and console.
Please find a more in depth outline in this document, Document is now closed for editing
The cost will be 14K USD,
Payment will be made by myself and this proposal is to seek re-imburesement for the payment over a time of 3 months (superblocks)
$14,000 / 3 = $4,666
I will be asking for 1300 piv per month with the excess used to partially cover some marketing materials, plus proposal submission fees.
Todays price is $3.73, so this is assuming price does not rise, which it almost certainly will.
If the price of piv rises significantly during this time I will donate the excess funds to the Alliance payments protocol for either Marketing/Dev/support or a equal split of all 3.
If there is a shortfall, I will cover it personally, or with community donations that I will organise myself, Either way If this proposal passes, It will be funded.
Please comment below so we can answer any questions and get PIVX integrated into some video games. Hopefully this proof of concept will be a pre-cursor to being added to some other engines.
“mnbudget vote-many 40f6024115344816e9c332b0da282f646b62e4ac59ab5da27557e99482bfe4ff yes” to vote in favor
“mnbudget vote-many 40f6024115344816e9c332b0da282f646b62e4ac59ab5da27557e99482bfe4ff no” to vote against
"mnbudget getinfo PIVXGodotEngine” to check the status